Category:Vampires and Ghouls
From Riddled in Darkness | Wiki Game Resource

Since time the Kindred (vampires) have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the lusts of mortals like a violinist plays the strings? Then beware, the price is steep to enter the neofeudal hell that the Damned have wrought. Welcome to Undeath
Even though both games are played on the same board we strive to keep the Magical World of Harry Potter a universe of its own. Our game is sifted into two main area's and a PVP Zone where you can control how you would like to interact with the other creatures in the world. Play only with fellow supernaturals or make a new ally among the seedy wizards roaming Knocktourn Alley.
House Rules Regarding Vampires:
- Once Embraced or Ghouled a Witch or Wizard loses all magical essence and can no longer perform magic.
- All Character's follow 'The Masquerade', hiding their presence from mortals unless they are intentionally evil and wish to cause panic.
- All Vampire's Fall under one of these categories. Covenant, Unaligned or Sabbat. The unaligned are rare.
- All Kindred can sense each other's beast, however to blend Masquerade and Requiem Together Blood Potency has been replaced by generation.
- Generations are Restricted with no exceptions to 7 and above, with an age no older than 300 years.
- Characters may learn covenant powers only from a PC or NPC from their own covenant to which they belong.
- Characters may learn other clan disciplines only from a PC or NPC of the other clan and may not teach non-clan powers to other kindred.
- No one is permitted to play VII or Brood in our game.
- Vampires may be altered by interacting with the characters of Forsaken Treason, this must be played out.
- Vampires are not able to move out into the sunlight without causing serious damage to themselves unless they are of the Ordo Dracul with the Coil of Banes.
Learning Powers (tip):
- Even though we ask for 3 completed threads each level to progress try to times 3xlevel you want to learn in completed threads, This way you do not god mod or break any fluency with how hard it is to be that creature. You'll have more fun, it will be more realistic and the ST's remain happy.
- Police your own characters when it comes to Disciplines, read up on what power levels you have as you play and rely on the ST's instead of other players to help you through the game.
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Advanced Players ONLY
Our game is Based in the New World of Darkness. However if you are an experienced player and can compromise with our Admin you may be able to play a clan from the Old world of Darkness. We reserve the right to reject pc's that can not fit in our venue or to ask you to alter your character to balance powers in our game.
Note: Sabbat is not played on this site as a sect. Some powers may be negotiated as 'flavor' but not a covenant.
Special Rules
- Only experienced masquerade players may make new non-requiem childer. If you create it, you will be expected to teach the player how to play it. Please keep the embrace of Old World of Darkness to an absolute minimum.
- Vampires are studied in Defence Against the Dark Arts, but are not considered wizards (CS10, PA3, GF10).
- Harry has seen pictures of vampires in Defence Against the Dark Arts, but had never "met" one before Slughorn's Christmas party in his sixth year; their appearance is described as pale and gaunt (PA3).
- Treatment of vampires is regulated by the Ministry of Magic; they seem to be classified as "non-wizard part-humans" (GF10).
- They are hated and feared by many. One of the boys trying to impress the veela at the Quidditch World Cup claimed to be a famous vampire hunter (GF9).
- Centaurs oppose them (FB).
- There are products made and sold for their use (blood-flavored lollipops sold at Honeydukes') (PA10).
- Garlic is used against vampires (PS8), though exactly how might be a little complicated (PA10).
- They are associated with Romania and Transylvania (PS8, QA).
- Quirrell had encountered them in the Black Forest (PS5)
- Hagrid had a "sligh' disagreement with a vampire in a pub in Minsk" while on his journey to visit the giants (summer 1995 [Y15]) (OP20)
Articles in category "Vampires and Ghouls"
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