Category:Changelings

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Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.

Even though both games are played on the same board we strive to keep the Magical World of Harry Potter a universe of its own. Our game is sifted into two main area's and a PVP Zone where you can control how you would like to interact with the other creatures in the world. Play only with fellow supernaturals or make a new ally among the seedy wizards roaming Knocktourn Alley.

House Rules Regarding Changelings

  1. Changelings are forbidden from revealing their true identity to mortals, former family and any other creatures then other Changelings.
  2. Changelings can pretend to be mortal muggles instead of wizards (and reject hogwarts invitation).
  3. Changelings may enter The Hedge at any time to meet with each other at any time regardless of where they are located, but they must return to where they had originally entered. (Students can not use it to go to london or etc..)
  4. Fae Mien resembles the type of court your character was kidnapped by, Summer, Winter, Autumn, Spring, and the type of Kith you choose.
  5. Changelings can only pretend to use Wizards magic, wands are useless props.
  6. Changelings bitten by a werewolf or vampire do not change, it has no effect.


Changeling Information

Character Resources

Player Resources

Extra Info

Experienced Players

Only players with experience playing Changeling: The Dreaming are allowed to make new Dreaming Characters. We reserve the right to reject or ask you to alter your character to fit into the theme and power balance of our game. Only players willing to alter their PC's at the admin's request are welcome to make these PC's.


Our game primarily takes place in the Magical World of Harry Potter. We accept both Changeling: The Lost and Changeling: The Dreaming into our RPG as long as the players are aware of the venue they have entered. Harry Potter was chosen specifically for its wonderful free form environment.

Twisted plots, magical places and an endless possibility for imagination. In our world absolutely anything is possible, blending is entirely up to the player and is key to fun plots and adventures.


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